Chess is always been one of the best mind-provoking and challenging games ever. Two opponents and two personalities facing each other with their gameplay. In this article, we will point out some of the best chess tips that you can apply to win the game.
If you are new to chess you can read how to set up a chessboard in order to arrange your first game. Moreover, you can also learn about the chess pieces and their names.
Some of the chess tips and tricks are listed below. We hope that you will apply them and enjoy your chess moves.
Essentially, as soon as a piece is pinned to the king, it is said to be an absolute pin.
As the name implies, a pawn that has reached rank 5 or higher, has entered enemy territory, and moreover, is in danger of becoming a queen is known as an Advanced Pawn.
In Chess, Alekhine’s gun occurs when a player has two rooks and a queen on the same file. The battery is best exemplified by Alexander’s Gun.
In an attraction tactic, your pieces lure (or push) the enemy into a square where they will be vulnerable.
The chess term “battery” describes a position in which two or more pieces are placed in the same rank, file, or diagonal. Several captures are planned to remove the protection of the opponent’s king or simply to gain as much from exchanges as possible.
Capture the Defender
Undermining (also known as removal of the guards or removing the defenders) is a chess tactic by which one of an opponent’s pieces is captured leaving the other piece exposed.
Clearance sacrifice refers to opening up lines of attack by vacating a square in the chessboard.
The position of White is 1.Bb4, which threatens to capture the rook on the first move. By using 1… Td4+ as a counter-threat, black finds Qxb4 as the best alternative to moving the rook.
If you cross-check your opponent’s king, you block a check against your own king while in the process checking your own king.
In cross-pinning, two pinned pieces are pinned from opposite directions.
The objective of a decoy is to distract your opponent’s piece from where it is needed. As that piece cannot be in two places at once, a decoy can help you accomplish your goal.
The act of deflecting is a way to remove the defender from the game. Capture another piece to deflect a defending piece. You can use this newly weakened square after the trade.
Demolition of Pawns
This is a traditional strategy for getting rid of the defenders (pawns) before a castled king, often at some sacrifice.
When you attempt to capture another piece after sacrificing an attacked piece, it is called desperado. An act of sacrifice combines with a transition.
As a piece moves, it may reveal to the opponent that it is threatened by an unknown piece. When an attack is discovered, it is often possible to set up a double attack.
The concept of dominance describes when a piece is stuck even though it has many squares to move to (usually in the endgame).
There are times when your pieces mount multiple attacks at the same time. A fork refers to a double attack of a single piece.
With a double check, you can only escape by moving the king. Neither capturing nor blocking two checking pieces can be done in a single move.
There is more to tactics than just winning. You can sometimes force a draw by using the right tactics in a losing position.
Endgame stages lend themselves to tactical ideas common to the endgame phase.
f2(or f7) weakness
A weakness in the f7-square (or f2-square from black’s standpoint) comes right at the beginning of the game, as black’s only means of protecting it is the king. Many tactics exploit F7’s weakness.
A fork is a type of double attack in which a single piece can threaten multiple targets.
Hit and Run
Short-term surprise attacks are used in hit-and-run tactics in order to avoid full engagement with the enemy. The enemy is repeatedly maneuvered to avoid full engagement.
Greek Gift Sacrifice
By the Greek Gift Sacrifice (also known as the classical bishop sacrifice), pawn structures were demolished ahead of the king of the opponent. The Greek Gift Sacrifice is characterized by the placement of the white bishop on d3, the white knight on f3, and the white queen on d1, ready to attack the black king.
Indirectly, the knight is protected by 1… Qxd7? This opens the door for 2.Bxh7+ with an attack by the white rook on d1 (on the black queen).
The act of interfering is in effect cutting off a defender when one of the enemy pieces cannot connect to the other.
A king can dominate the movements of his opponents by using opposition. The opposing king is placed in the same rank, file, or diagonal as your king, with an uneven number of squares in between both kings.
Overload the Defender
As another logical method of removing a defender, you can overload them (also known as a deflection tactic).
Since most tactical patterns entail larger pieces, the pawn is often neglected as a capable tactical weapon. You might miss these simple moves since you are naturally drawn to look at larger pieces.
A strategy based primarily on the use of a pawn.
An endgame pawn’s objective is to be promoted as soon as possible. Usually, if you find a way to advance(Promote) a pawn, you will win even if it means sacrificing a few pawns or pieces along the way.
An attacked piece cannot move due to pin tactics, as another more valuable piece lurks behind it.
Tactics used to gain strategic advantages are often more effective than physical ones for attaining positional advantages.
Queen + Bishop Battery
The bishop on board two supports the queen.
Essentially, a relative pin occurs when a pinned piece is worth less than the piece behind it.
Remove the Defender
Defensive pieces are referred to as defenders in Chess when they perform an important task. As such, the piece becomes vulnerable to tactical suggestions since it plays an important role.
A key defender can be exploited in two ways:
In tactical warfare, you temporarily sacrifice one of your valuable pieces to create a new target that you can immediately exploit. I believe the value of the new target far outweighs the value of your sacrifice.
As a matter of strategy, simplification refers to a process where a player with a material advantage looks to exchange as many pieces as possible in an attempt to simplify the situation. In the endgame, we want a situation that is relatively risk-free.
A situational pin is not an absolute pin and the pinned piece can still legally move; nevertheless, doing so might have some negative consequences for the player (e.g. checkmate, loss of possession of a critical square, rapid game loss, etc.)
Skewering is a strategy in which the attacking piece must move to safety, yet will expose a less valuable piece (or target) behind it.
Stalemating a game in an endgame situation can force a draw when all seems lost.
Chess is played with moves, which is how time is measured. By provoking a passive defense from your opponent, you gain tempo.
Chess pieces whose mobility is severely limited are susceptible to tactics, especially trapping.
The goal of triangulation is to force your opponent into zugzwang in the endgame. The effect of a king being pushed back into a triangle can be achieved by moving it in a triangle to create the illusion that he has lost.
Two Rooks Battery
A two-rook battery can dominate an open rank or file if they manage to form an unopposed battery.
Two Rook on the 7th Rank
This checkmate pattern is based on the power of two rooks on the 7th rank. Here, two rooks connected to the seventh rank demonstrate their power. The two connected rooks on the 7th pawn represent a very dangerous threat, so two connected rooks on this rank should be treated very carefully.
An eighth-rank pawn in chess must be promoted by the player to a bishop, knight, rook, or queen of the same color. Promotion to a queen is also known as queening, while promotion to any other piece is known as underpromotion.
Weak Back Rank
Back-rank weakens when a castled king is trapped behind his own pawn shield and needs that rook or queen to defend.
Windmill tactics are classified as forced discovered attacks. The front piece of the strategy repeatedly returns to its previous position, thus gaining its name.
When long-range pieces are able to see “through” their opponents, they are said to be able to use “X-Ray”. An X-ray attack is sometimes referred to as this tactic, but it can also be used as a defensive tactic.
Two of your pieces protect each other by going “through” an enemy piece in X-Ray chess. If this tactic is used offensively, it can be called an x-ray attack.
A friendly piece is attacked indirectly through an enemy piece, or a friendly piece is defended indirectly through an enemy piece is known as X-Ray Defence.
Zugzwang, which is the act of forcing a player to move towards a position where his position will become progressively weaker. It occurs when the player is compelled to move.
In the world of chess, zwischenzug, or “in-between-move”, refers to the effective use of an intermediate maneuver (typically a check, trap, or threat).
Other than this there are also some other tactics & tricks too that can be of great help. Following is the list of fastest checkmates ever:
- Scholar’s Mate
- Fool’s Mate
- Grob’s Attack
- Budapest Defence Smothered Mate
- Caro-Kann Defence Smothered Mate
- Italian Game Smothered Mate
- Englund Gambit Mate
I hope you have enjoyed the articles. Learn more about chess here.